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#63 (permalink) |
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EGN Newbie
Join Date: May 2009
Location: nyc
Posts: 11
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** Issue Solved, I copied over the complete System folder from my other machine which had l2walker working after noticing on the ivory site one of the files was modified on june 12, 2009 . I oringinally installed it on the 29th and it was working properly. The new v2 file modification on my machine did not work. There is no previous version listed pre june 12th, Im unsure why the author updated it, it apearantly caused a conflict when running the game. Any additional information for new users. I hope this helps.
I was trying to get walker installed on a 2nd machine, and i keep running into this issue Error when loading from walker. Game doesnt load on its own anymore either. I tried replacing the files again a second time got same result. I checked the files again game works again of course. I will appreciate any help given. Update Tried Updating Video Card, I noticed it didnt list the video card type etc. When the crash from walker happends. After Video Card Update, Game still crash's. If i check the files , game loads perfectly. The computer is an exact clone of the other, so this is very strange. Anyone have any suggestions? Error Reads As, while loading from l2.exe from l2walker. OS : Windows XP 5.1 (Build: 2600) CPU : GenuineIntel Intel(R) Pentium(R) 4 CPU 3.20GHz @ 3203 MHz 2046MB RAM Video : No Video PosCode : LS1(83) 0:0:0 2/0 [404] General protection fault! History: FFileManagerWindows::CreateFileReader <- appLoadFileToString <- FConfigFile::Read <- FConfigCacheIni::Find <- FConfigCacheIni::GetString <- UObject::LoadConfig <- (PlayerController None) <- UClass::Serialize <- (Class Engine.PlayerController) <- LoadObject <- (Class Engine.PlayerController 147845==147845/2759340 140745 7100) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Engine.erty Engine.PlayerController.SetWeaponHand.S NULL) <- UObject::StaticLoadClass <- InitEngine Last edited by dagankstah; 06-21-2009 at 11:40 AM. |
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#64 (permalink) |
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EGN Newbie
Join Date: Feb 2009
Posts: 3
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127.0.0.1 localhost
::1 localhost mine host looks like ow before i changed it and afther i changed it it looks like this,just wanted to know if its correct,if not an someone reply 127.0.0.1 localhost ::1 localhost 127.0.0.1 L2authd.Lineage2.com |
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#65 (permalink) |
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Administrator
Join Date: Feb 2009
Posts: 462
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Correct, unless indonesian server you need to have:
127.0.0.1 localhost ::1 localhost 127.0.0.1 l2auth.lineage2.co.id 216.107.250.194 nprotect.lineage2.com Last line again, may be optional as the second line in your hosts tells me you're using vista. |
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#69 (permalink) |
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EGN Newbie
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Quote:
i have one problem, i have try to use walker in gracia final with bypass. Like here and this need some ip in my host BUT the server who i play have allready some ip... is conection by IP and not with system. |
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#70 (permalink) |
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Administrator
Join Date: Feb 2009
Posts: 462
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Avoid spamming, your Oracle post was deleted. It did not belong there. You need to do some testing, if you noticed I said this:
If you do everything correctly, patching should be successful and everything should work flawlessly. Do not spam saying if something with l2 running does not work as I will not support it, do not attempt this if you are somewhat not familiar with computers. On a side note: L2WBypass is ONLY for retail Lineage 2 NA or Indonesia. |
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#72 (permalink) |
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EGN Newbie
Join Date: Jul 2009
Posts: 1
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If anyone is having the problem "missing files" or anything all you need is the MSWINSCK.OCX Libarys.
You can get them from here [Only registered and activated users can see links. ] after you downloaded and installed them, create a new folder with the L2WBypass and .ocx file and run the bypass. Also, any chance of the source code ^^? Last edited by Fletch00; 07-14-2009 at 12:04 PM. Reason: Double Post Prevention |
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